#include "OSDLOpenGL.h"
#include "OSDLPixel.h"
#include "Ceylan.h"
#include <iostream>
#include <string>
Go to the source code of this file.
Classes | |
class | OSDL::Video::TwoDimensional::UprightRectangleGL |
This classes defines a rectangle whose sides are parallel or orthogonal to the screen's sides, according to OpenGL conventions. More... | |
Namespaces | |
namespace | Ceylan |
namespace | Ceylan::Maths |
namespace | Ceylan::Maths::Linear |
namespace | OSDL |
Definition of the main OSDL common non-specialized types. | |
namespace | OSDL::Video |
namespace | OSDL::Video::TwoDimensional |
Functions | |
OSDL_DLL std::ostream & | operator<< (std::ostream &os, OSDL::Video::TwoDimensional::UprightRectangleGL &rect) |
To output its state in an output stream. |
OSDL_DLL std::ostream& operator<< | ( | std::ostream & | os, | |
OSDL::Video::TwoDimensional::UprightRectangleGL & | rect | |||
) |
To output its state in an output stream.
Definition at line 221 of file OSDLGLUprightRectangle.cc.
References OSDL::Video::TwoDimensional::UprightRectangleGL::toString().