#include "OSDLActiveObject.h"
#include "OSDLEngineCommon.h"
#include <string>
#include <list>
Go to the source code of this file.
Classes | |
class | OSDL::Engine::ProgrammedActiveObject |
Programmed active objects are objects that are to be scheduled in at specific simulation ticks, as opposed to periodically activated ones. More... | |
Namespaces | |
namespace | OSDL |
Definition of the main OSDL common non-specialized types. | |
namespace | OSDL::Engine |