OSDLWorldObject.h

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00001 #ifndef OSDL_WORLD_OBJECT_H_
00002 #define OSDL_WORLD_OBJECT_H_
00003 
00004 
00005 #include "Ceylan.h"     // for Model inheritance
00006 
00007 #include <string>
00008 
00009 
00010 
00011 namespace OSDL
00012 {
00013 
00014     namespace Engine 
00015     {
00016     
00017     
00018     
00039         class OSDL_DLL WorldObject : public Ceylan::Model
00040         {
00041         
00042             public:
00043             
00044                 
00049                 WorldObject() throw() ;
00050                 
00051                 
00053                 virtual ~WorldObject() throw() ;
00054 
00055 
00067                 virtual const std::string toString( 
00068                         Ceylan::VerbosityLevels level = Ceylan::high ) 
00069                     const throw() ;
00070                     
00071         
00072         } ;
00073 
00074     }
00075 
00076 }
00077 
00078 
00079 #endif // OSDL_WORLD_OBJECT_H_

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