00001 #ifndef OSDL_H_ 00002 #define OSDL_H_ 00003 00004 00005 /* 00006 * This is the OSDL library, a free portable high-level open-source C++ 00007 * library for multimedia and game programming. 00008 * 00009 * Copyright (C) 2007 Olivier Boudeville. 00010 * 00011 * This library is free software; you can redistribute it and/or 00012 * modify it under the terms of the GNU Lesser General Public 00013 * License as published by the Free Software Foundation; either 00014 * version 2.1 of the License, or (at your option) any later version. 00015 * 00016 * This library is distributed in the hope that it will be useful, 00017 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00018 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00019 * Lesser General Public License for more details. 00020 * 00021 * You should have received a copy of the GNU Lesser General Public 00022 * License along with this library; if not, write to the Free Software 00023 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 00024 * 00025 * You can contact the author at olivier.boudeville@esperide.com 00026 * 00027 * More informations available at http://osdl.sourceforge.net/OSDL-latest/ 00028 * 00029 */ 00030 00097 #include "OSDLAudioIncludes.h" 00098 #include "OSDLBasicIncludes.h" 00099 #include "OSDLEngineIncludes.h" 00100 #include "OSDLEventsIncludes.h" 00101 #include "OSDLVideoIncludes.h" 00102 00103 00104 #endif // OSDL_H_ 00105