OSDL.h

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00001 #ifndef OSDL_H_
00002 #define OSDL_H_
00003 
00004 
00005 /*
00006  * This is the OSDL library, a free portable high-level open-source C++ 
00007  * library for multimedia and game programming.
00008  *
00009  * Copyright (C) 2007 Olivier Boudeville.
00010  *
00011  * This library is free software; you can redistribute it and/or
00012  * modify it under the terms of the GNU Lesser General Public
00013  * License as published by the Free Software Foundation; either
00014  * version 2.1 of the License, or (at your option) any later version.
00015  *
00016  * This library is distributed in the hope that it will be useful,
00017  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00018  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00019  * Lesser General Public License for more details.
00020  *
00021  * You should have received a copy of the GNU Lesser General Public
00022  * License along with this library; if not, write to the Free Software
00023  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
00024  * 
00025  * You can contact the author at olivier.boudeville@esperide.com
00026  *
00027  * More informations available at http://osdl.sourceforge.net/OSDL-latest/
00028  *
00029  */
00030 
00097 #include "OSDLAudioIncludes.h"
00098 #include "OSDLBasicIncludes.h"
00099 #include "OSDLEngineIncludes.h"
00100 #include "OSDLEventsIncludes.h"
00101 #include "OSDLVideoIncludes.h"
00102 
00103 
00104 #endif // OSDL_H_
00105 

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