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Documentation |
| Rendering overview | |
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| General informations | |
| Solutions & tricks ![]() |
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Colors ![]() |
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Transparency and alpha-blending ![]() |
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Gamma correction ![]() |
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Sound |
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| SDL corner | |
| OpenGL | |
| Audio | |
| Building | |
| Helper libraries, tools & resources | |
SDL topics not integrated yet : |
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| Inputs management | |
| Event handling | |
| Multithreading | |
| On Windows | |
| On Mac OS X | |
| On consoles | |
| Licenses | |
| Graphics | |
| SDL hints | |
| Network | |
| Cross-compiling | |
| Using | |
| Optimizing | |
| Troubleshooting | |