#include "OSDLUprightRectangle.h"
#include "OSDLPoint2D.h"
#include "OSDLSurface.h"
#include "Ceylan.h"
#include "SDL_gfxPrimitives.h"
Include dependency graph for OSDLUprightRectangle.cc:
Go to the source code of this file.
Functions | |
bool | operator== (const UprightRectangle &first, const UprightRectangle &second) throw () |
Equality operator defined. | |
bool | operator!= (const UprightRectangle &first, const UprightRectangle &second) throw () |
Unequality operator defined (as if by default it could not be inferred from operator '==' !). | |
std::ostream & | operator<< (std::ostream &os, UprightRectangle &rect) throw () |
To output its state in an output stream. |
bool operator!= | ( | const UprightRectangle & | first, | |
const UprightRectangle & | second | |||
) | throw () |
Unequality operator defined (as if by default it could not be inferred from operator '==' !).
Definition at line 780 of file OSDLUprightRectangle.cc.
std::ostream& operator<< | ( | std::ostream & | os, | |
UprightRectangle & | rect | |||
) | throw () |
bool operator== | ( | const UprightRectangle & | first, | |
const UprightRectangle & | second | |||
) | throw () |