#include <OSDLInputDeviceHandler.h>
Inheritance diagram for OSDL::Events::InputDeviceHandler:
Definition at line 44 of file OSDLInputDeviceHandler.h.
Public Member Functions | |
InputDeviceHandler () throw ( InputDeviceHandlerException ) | |
Constructs a new intput device handler. | |
virtual | ~InputDeviceHandler () throw () |
Virtual destructor. | |
Private Member Functions | |
InputDeviceHandler (const InputDeviceHandler &source) throw () | |
Copy constructor made private to ensure that it will never be called. | |
InputDeviceHandler & | operator= (const InputDeviceHandler &source) throw () |
Assignment operator made private to ensure that it will never be called. |
InputDeviceHandler::InputDeviceHandler | ( | ) | throw ( InputDeviceHandlerException ) [explicit] |
Constructs a new intput device handler.
InputDeviceHandlerException | if the initialization of the input device subsystem failed. |
Definition at line 23 of file OSDLInputDeviceHandler.cc.
InputDeviceHandler::~InputDeviceHandler | ( | ) | throw () [virtual] |
OSDL::Events::InputDeviceHandler::InputDeviceHandler | ( | const InputDeviceHandler & | source | ) | throw () [explicit, private] |
Copy constructor made private to ensure that it will never be called.
The compiler should complain whenever this undefined constructor is called, implicitly or not.
InputDeviceHandler& OSDL::Events::InputDeviceHandler::operator= | ( | const InputDeviceHandler & | source | ) | throw () [private] |
Assignment operator made private to ensure that it will never be called.
The compiler should complain whenever this undefined operator is called, implicitly or not.