#include "OSDLGLUprightRectangle.h"
#include "OSDLOpenGL.h"
#include "OSDLPixel.h"
#include "Ceylan.h"
#include <iostream>
#include <string>
Go to the source code of this file.
Functions | |
std::ostream & | operator<< (std::ostream &os, UprightRectangleGL &rect) |
To output its state in an output stream. |
std::ostream& operator<< | ( | std::ostream & | os, | |
UprightRectangleGL & | rect | |||
) |
To output its state in an output stream.
Definition at line 221 of file OSDLGLUprightRectangle.cc.
References OSDL::Video::TwoDimensional::UprightRectangleGL::toString().