Exception to be raised when OpenGL texture operations fail. More...
#include <OSDLGLTexture.h>
Public Member Functions | |
GLTextureException (const std::string &reason) | |
Constructs a new TextureException. | |
virtual | ~GLTextureException () throw () |
Virtual destructor. |
Exception to be raised when OpenGL texture operations fail.
Definition at line 78 of file OSDLGLTexture.h.
GLTextureException::GLTextureException | ( | const std::string & | reason | ) |
Constructs a new TextureException.
Definition at line 103 of file OSDLGLTexture.cc.
GLTextureException::~GLTextureException | ( | ) | throw () [virtual] |
Virtual destructor.
Definition at line 111 of file OSDLGLTexture.cc.