#include "OSDLPoint3D.h"
#include "OSDLPoint.h"
#include "OSDLVideoTypes.h"
#include "Ceylan.h"
#include <string>
#include <list>
Go to the source code of this file.
Functions | |
std::ostream & | operator<< (std::ostream &os, const Point3D &p) |
Stream operator for serialization. |
std::ostream& operator<< | ( | std::ostream & | os, | |
const Point3D & | p | |||
) |
Stream operator for serialization.
Definition at line 194 of file OSDLPoint3D.cc.
References OSDL::Video::TwoDimensional::Point3D::toString().