00001 /* 00002 * Copyright (C) 2003-2009 Olivier Boudeville 00003 * 00004 * This file is part of the OSDL library. 00005 * 00006 * The OSDL library is free software: you can redistribute it and/or modify 00007 * it under the terms of either the GNU Lesser General Public License or 00008 * the GNU General Public License, as they are published by the Free Software 00009 * Foundation, either version 3 of these Licenses, or (at your option) 00010 * any later version. 00011 * 00012 * The OSDL library is distributed in the hope that it will be useful, 00013 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00014 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00015 * GNU Lesser General Public License and the GNU General Public License 00016 * for more details. 00017 * 00018 * You should have received a copy of the GNU Lesser General Public 00019 * License and of the GNU General Public License along with the OSDL library. 00020 * If not, see <http://www.gnu.org/licenses/>. 00021 * 00022 * Author: Olivier Boudeville (olivier.boudeville@esperide.com) 00023 * 00024 */ 00025 00026 00027 #ifndef OSDL_H_ 00028 #define OSDL_H_ 00029 00030 00031 /* 00032 * This is the OSDL library, a free portable high-level open-source C++ 00033 * library for multimedia and game programming. 00034 * 00035 * More informations available at http://osdl.sourceforge.net/OSDL-latest/ 00036 * 00037 */ 00038 00039 00105 // Only defined and set to 1 when cross-compiling for the Nintendo DS: 00106 #if defined(OSDL_ARCH_NINTENDO_DS) && OSDL_ARCH_NINTENDO_DS == 1 00107 00108 // So that DS-specific defines are readily available to the user: 00109 #include "OSDLConfigForNintendoDS.h" 00110 00111 #endif // defined(CEYLAN_ARCH_NINTENDO_DS) && CEYLAN_ARCH_NINTENDO_DS == 1 00112 00113 00114 // Include below all header files to be exported for OSDL users. 00115 00116 #include "OSDLAudioIncludes.h" 00117 #include "OSDLBasicIncludes.h" 00118 #include "OSDLDataIncludes.h" 00119 #include "OSDLEngineIncludes.h" 00120 #include "OSDLEventsIncludes.h" 00121 #include "OSDLVideoIncludes.h" 00122 00123 00124 // Help the user code staying clean: 00125 #include "OSDLIncludeCorrecter.h" 00126 00127 #endif // OSDL_H_