Exception to be raised when OpenGL texture operations fail. More...
#include <OSDLGLTexture.h>


Public Member Functions | |
| GLTextureException (const std::string &reason) | |
| Constructs a new TextureException. | |
| virtual | ~GLTextureException () throw () |
| Virtual destructor. | |
Exception to be raised when OpenGL texture operations fail.
Definition at line 78 of file OSDLGLTexture.h.
| GLTextureException::GLTextureException | ( | const std::string & | reason | ) |
Constructs a new TextureException.
Definition at line 103 of file OSDLGLTexture.cc.
| GLTextureException::~GLTextureException | ( | ) | throw () [virtual] |
Virtual destructor.
Definition at line 111 of file OSDLGLTexture.cc.
1.6.3